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    [Solved] GeForce Experience - Wrong Version detected after Update to 3.14.1.48

    Scheduled Pinned Locked Moved Solved Detection Issues
    app-detection
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    • T Offline
      Tom VulnDetect Team Member
      last edited by

      Not so good. The info is identical to that which you reported earlier:
      https://vulndetect.org/topic/289/solved-geforce-experience-version-not-detected-after-update
      This one may have to wait until we get the registry rules sorted.

      /Tom
      Download the latest SecTeer VulnDetect agent here:
      https://vulndetect.com/dl/secteerSetup.exe

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      • OLLI_SO Offline
        OLLI_S Community Moderator
        last edited by OLLI_S

        Should I send you the Screen Shot of the UI (where you see the version number)?

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        • OLLI_SO Offline
          OLLI_S Community Moderator
          last edited by

          Maybe file-hashes would be a solution?

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          • T Offline
            Tom VulnDetect Team Member @OLLI_S
            last edited by

            @olli_s We already do support the file hashes, but we lack a reliable mechanism, to ensure that the version you find an error in, also corresponds to the hash that we record.
            And, sometimes, the version may be dependent on other than the main executable, it may be down to a DLL, a config file or some registry stuff. So even the hashes are not always a reliable solution to this.

            /Tom
            Download the latest SecTeer VulnDetect agent here:
            https://vulndetect.com/dl/secteerSetup.exe

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            • OLLI_SO Offline
              OLLI_S Community Moderator
              last edited by

              @Tom You are the experts, do whatever is needed to identify an application.
              It should be an easy to handle (for you) way but also a reliable way.

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              • T Offline
                Tom VulnDetect Team Member @OLLI_S
                last edited by

                @olli_s I think we will provide some source code for you, so GetAppDetails also could generate the special hash that we use, this would increase the reliability.

                I mean, the issue with the current system, is that I don't know if a specific file (hash) belongs to your system, nor can I be certain that it is indeed the same version of the file that was detected by secteer.exe, as you are currently running (it could have been updated since, a classic "race condition").

                /Tom
                Download the latest SecTeer VulnDetect agent here:
                https://vulndetect.com/dl/secteerSetup.exe

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                • OLLI_SO Offline
                  OLLI_S Community Moderator
                  last edited by

                  @tom said in GeForce Experience - Wrong Version detected after Update to 3.14.1.48:

                  I mean, the issue with the current system, is that I don't know if a specific file (hash) belongs to your system, nor can I be certain that it is indeed the same version of the file that was detected by secteer.exe, as you are currently running (it could have been updated since, a classic "race condition").

                  Do you mean (with the quoted lines) that the file could have been updated but have the same version number and the only method to identify it is by creating the hash?
                  Or did I get something wrong?

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                  • T Offline
                    Tom VulnDetect Team Member @OLLI_S
                    last edited by

                    @olli_s You are right. Both the File and Product version strings are the same for .43 and .48.

                    /Tom
                    Download the latest SecTeer VulnDetect agent here:
                    https://vulndetect.com/dl/secteerSetup.exe

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                    • OLLI_SO Offline
                      OLLI_S Community Moderator
                      last edited by

                      Here is the Help -> About Screen:

                      0_1532361385005_GeForce_Experience_3.14.1.48_Help-About.png


                      And here again the version number from the EXE:

                      File name and path:     C:\Program Files\NVIDIA Corporation\NVIDIA GeForce Experience\NVIDIA GeForce Experience.exe
                      Product Name:           NVIDIA GeForce Experience
                      Internal Name:          NVIDIA GeForce Experience
                      Original Filename:      
                      
                      File Description:       NVIDIA GeForce Experience
                      Company:                NVIDIA Corporation
                      Legal Copyright:        (C) 2017-2018 NVIDIA Corporation. All rights reserved.
                      Legal Trademarks:       
                      Comments:               
                      
                      File Version String:    64.3282.1731.5
                      File Version:           64.3282.1731.5
                      Product Version String: rel_03_14_1/5ef5d67
                      Product Version:        64.3282.1731.5
                      
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                      • OLLI_SO Offline
                        OLLI_S Community Moderator
                        last edited by

                        Would be Hashes be helpful here?

                        T 1 Reply Last reply Reply Quote 0
                        • T Offline
                          Tom VulnDetect Team Member @OLLI_S
                          last edited by

                          @olli_s Yes, I believe that may be the best way to detect it. But the upcoming update will support using registry information, perhaps that is even better. So let's wait with the final decision on how to handle this and other NVIDIA apps before I have tested the registry information properly.

                          /Tom
                          Download the latest SecTeer VulnDetect agent here:
                          https://vulndetect.com/dl/secteerSetup.exe

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                          • OLLI_SO Offline
                            OLLI_S Community Moderator
                            last edited by

                            @Tom Added some new way of detecting GeForce Experience.
                            So the issue is solved.

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